SVN r258 (trunk)
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1391b28643
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ecce60e8f9
90 changed files with 326 additions and 309 deletions
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@ -464,14 +464,14 @@ void DCajunMaster::SetBodyAt (fixed_t x, fixed_t y, fixed_t z, int hostnum)
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if (body1)
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body1->SetOrigin (x, y, z);
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else
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body1 = Spawn<ACajunBodyNode> (x, y, z);
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body1 = Spawn<ACajunBodyNode> (x, y, z, NO_REPLACE);
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}
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else if (hostnum == 2)
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{
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if (body2)
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body2->SetOrigin (x, y, z);
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else
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body2 = Spawn<ACajunBodyNode> (x, y, z);
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body2 = Spawn<ACajunBodyNode> (x, y, z, NO_REPLACE);
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}
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}
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@ -499,7 +499,7 @@ END_DEFAULTS
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//Emulates missile travel. Returns distance travelled.
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fixed_t DCajunMaster::FakeFire (AActor *source, AActor *dest, ticcmd_t *cmd)
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{
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AActor *th = Spawn<ACajunTrace> (source->x, source->y, source->z + 4*8*FRACUNIT);
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AActor *th = Spawn<ACajunTrace> (source->x, source->y, source->z + 4*8*FRACUNIT, NO_REPLACE);
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th->target = source; // where it came from
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