SVN r258 (trunk)
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parent
1391b28643
commit
ecce60e8f9
90 changed files with 326 additions and 309 deletions
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@ -184,7 +184,7 @@ void A_BrainPain (AActor *self)
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static void BrainishExplosion (fixed_t x, fixed_t y, fixed_t z)
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{
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AActor *boom = Spawn<ARocket> (x, y, z);
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AActor *boom = Spawn<ARocket> (x, y, z, NO_REPLACE);
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if (boom != NULL)
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{
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boom->momz = pr_brainscream() << 9;
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@ -281,7 +281,7 @@ void A_SpawnFly (AActor *self)
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targ = self->target;
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// First spawn teleport fire.
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fog = Spawn<ASpawnFire> (targ->x, targ->y, targ->z);
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fog = Spawn<ASpawnFire> (targ->x, targ->y, targ->z, ALLOW_REPLACE);
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S_Sound (fog, CHAN_BODY, "brain/spawn", 1, ATTN_NORM);
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// Randomly select monster to spawn.
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@ -301,7 +301,7 @@ void A_SpawnFly (AActor *self)
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else if (r < 246) type = "HellKnight";
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else type = "BaronOfHell";
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newmobj = Spawn (type, targ->x, targ->y, targ->z);
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newmobj = Spawn (type, targ->x, targ->y, targ->z, ALLOW_REPLACE);
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if (newmobj != NULL)
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{
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// Make the new monster hate what the boss eye hates
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