SVN r258 (trunk)
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90 changed files with 326 additions and 309 deletions
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@ -420,7 +420,7 @@ void A_Feathers (AActor *actor)
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}
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for (i = 0; i < count; i++)
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{
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mo = Spawn<AFeather> (actor->x, actor->y, actor->z+20*FRACUNIT);
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mo = Spawn<AFeather> (actor->x, actor->y, actor->z+20*FRACUNIT, NO_REPLACE);
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mo->target = actor;
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mo->momx = pr_feathers.Random2() << 8;
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mo->momy = pr_feathers.Random2() << 8;
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