SVN r258 (trunk)
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90 changed files with 326 additions and 309 deletions
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@ -356,7 +356,7 @@ bool AFighterPlayer::DoHealingRadius (APlayerPawn *other)
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for (int i = 0; i < 4; ++i)
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{
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AHexenArmor *armor = Spawn<AHexenArmor> (0,0,0);
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AHexenArmor *armor = Spawn<AHexenArmor> (0,0,0, NO_REPLACE);
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armor->health = i;
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armor->Amount = 1;
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if (!armor->TryPickup (player->mo))
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