SVN r258 (trunk)
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1391b28643
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90 changed files with 326 additions and 309 deletions
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@ -607,7 +607,7 @@ void A_SerpentMissileAttack (AActor *actor)
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void A_SerpentHeadPop (AActor *actor)
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{
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Spawn<ASerpentHead> (actor->x, actor->y, actor->z+45*FRACUNIT);
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Spawn<ASerpentHead> (actor->x, actor->y, actor->z+45*FRACUNIT, ALLOW_REPLACE);
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}
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//============================================================================
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@ -631,7 +631,7 @@ void A_SerpentSpawnGibs (AActor *actor)
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mo = Spawn (GibTypes[i],
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actor->x+((pr_serpentgibs()-128)<<12),
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actor->y+((pr_serpentgibs()-128)<<12),
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actor->floorz+FRACUNIT);
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actor->floorz+FRACUNIT, ALLOW_REPLACE);
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if (mo)
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{
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mo->momx = (pr_serpentgibs()-128)<<6;
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