SVN r258 (trunk)

This commit is contained in:
Christoph Oelckers 2006-07-16 09:10:45 +00:00
commit ecce60e8f9
90 changed files with 326 additions and 309 deletions

View file

@ -124,15 +124,15 @@ void A_BridgeInit (AActor *self)
self->special1 = 0;
// Spawn triad into world
ball1 = Spawn<ABridgeBall> (cx, cy, cz);
ball1 = Spawn<ABridgeBall> (cx, cy, cz, ALLOW_REPLACE);
ball1->angle = startangle;
ball1->target = self;
ball2 = Spawn<ABridgeBall> (cx, cy, cz);
ball2 = Spawn<ABridgeBall> (cx, cy, cz, ALLOW_REPLACE);
ball2->angle = startangle + ANGLE_45/32*85;
ball2->target = self;
ball3 = Spawn<ABridgeBall> (cx, cy, cz);
ball3 = Spawn<ABridgeBall> (cx, cy, cz, ALLOW_REPLACE);
ball3->angle = startangle + (angle_t)ANGLE_45/32*170;
ball3->target = self;