SVN r258 (trunk)
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90 changed files with 326 additions and 309 deletions
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@ -287,7 +287,7 @@ void A_InquisitorCheckLand (AActor *self)
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void A_TossArm (AActor *self)
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{
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AActor *foo = Spawn<AInquisitorArm> (self->x, self->y, self->z + 24*FRACUNIT);
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AActor *foo = Spawn<AInquisitorArm> (self->x, self->y, self->z + 24*FRACUNIT, ALLOW_REPLACE);
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foo->angle = self->angle - ANGLE_90 + (pr_inq.Random2() << 22);
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foo->momx = FixedMul (foo->Speed, finecosine[foo->angle >> ANGLETOFINESHIFT]) >> 3;
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foo->momy = FixedMul (foo->Speed, finesine[foo->angle >> ANGLETOFINESHIFT]) >> 3;
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