SVN r258 (trunk)
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1391b28643
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ecce60e8f9
90 changed files with 326 additions and 309 deletions
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@ -768,7 +768,7 @@ END_DEFAULTS
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void A_TossGib (AActor *self)
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{
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const PClass *gibtype = (self->flags & MF_NOBLOOD) ? RUNTIME_CLASS(AJunk) : RUNTIME_CLASS(AMeat);
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AActor *gib = Spawn (gibtype, self->x, self->y, self->z + 24*FRACUNIT);
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AActor *gib = Spawn (gibtype, self->x, self->y, self->z + 24*FRACUNIT, ALLOW_REPLACE);
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angle_t an;
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int speed;
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@ -965,7 +965,7 @@ void A_ItBurnsItBurns (AActor *self)
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void A_DropFire (AActor *self)
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{
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AActor *drop = Spawn<AFireDroplet> (self->x, self->y, self->z + 24*FRACUNIT);
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AActor *drop = Spawn<AFireDroplet> (self->x, self->y, self->z + 24*FRACUNIT, ALLOW_REPLACE);
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drop->momz = -FRACUNIT;
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P_RadiusAttack (self, self, 64, 64, MOD_FIRE, false);
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}
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