SVN r258 (trunk)

This commit is contained in:
Christoph Oelckers 2006-07-16 09:10:45 +00:00
commit ecce60e8f9
90 changed files with 326 additions and 309 deletions

View file

@ -175,7 +175,7 @@ static void DoGiveInv (AActor *actor, const PClass *info, int amount)
? actor->player->PendingWeapon : NULL;
bool hadweap = actor->player != NULL ? actor->player->ReadyWeapon != NULL : true;
AInventory *item = static_cast<AInventory *>(Spawn (info, 0,0,0));
AInventory *item = static_cast<AInventory *>(Spawn (info, 0,0,0, NO_REPLACE));
// This shouldn't count for the item statistics!
if (item->flags & MF_COUNTITEM)
@ -1840,9 +1840,7 @@ int DLevelScript::DoSpawn (int type, fixed_t x, fixed_t y, fixed_t z, int tid, i
if (info != NULL)
{
// Handle decorate replacements.
info = info->ActorInfo->GetReplacement()->Class;
actor = Spawn (info, x, y, z);
actor = Spawn (info, x, y, z, ALLOW_REPLACE);
if (actor != NULL)
{
if (P_TestMobjLocation (actor))