Move command buffers out of vk_framebuffer and into its own manager class

This commit is contained in:
Magnus Norddahl 2022-06-09 22:21:04 +02:00 committed by Christoph Oelckers
commit ecd2dc6300
16 changed files with 494 additions and 414 deletions

View file

@ -7,6 +7,7 @@
struct FRenderViewpoint;
class VkSamplerManager;
class VkShaderManager;
class VkCommandBufferManager;
class VkDescriptorSetManager;
class VkRenderPassManager;
class VkRaytrace;
@ -25,12 +26,8 @@ class VulkanFrameBuffer : public SystemBaseFrameBuffer
public:
VulkanDevice *device;
std::unique_ptr<VulkanSwapChain> swapChain;
uint32_t presentImageIndex = 0xffffffff;
bool cur_vsync;
VulkanCommandBuffer *GetTransferCommands();
VulkanCommandBuffer *GetDrawCommands();
VkCommandBufferManager* GetCommands() { return mCommands.get(); }
VkShaderManager *GetShaderManager() { return mShaderManager.get(); }
VkSamplerManager *GetSamplerManager() { return mSamplerManager.get(); }
VkDescriptorSetManager* GetDescriptorSetManager() { return mDescriptorSetManager.get(); }
@ -41,8 +38,6 @@ public:
VkRenderBuffers *GetBuffers() { return mActiveRenderBuffers; }
FRenderState* RenderState() override;
void FlushCommands(bool finish, bool lastsubmit = false, bool uploadOnly = false);
unsigned int GetLightBufferBlockSize() const;
VKDataBuffer *ViewpointUBO = nullptr;
@ -56,25 +51,6 @@ public:
std::unique_ptr<IIndexBuffer> FanToTrisIndexBuffer;
class DeleteList
{
public:
std::vector<std::unique_ptr<VulkanImage>> Images;
std::vector<std::unique_ptr<VulkanImageView>> ImageViews;
std::vector<std::unique_ptr<VulkanFramebuffer>> Framebuffers;
std::vector<std::unique_ptr<VulkanBuffer>> Buffers;
std::vector<std::unique_ptr<VulkanAccelerationStructure>> AccelStructs;
std::vector<std::unique_ptr<VulkanDescriptorSet>> Descriptors;
std::vector<std::unique_ptr<VulkanDescriptorPool>> DescriptorPools;
std::vector<std::unique_ptr<VulkanCommandBuffer>> CommandBuffers;
} FrameDeleteList;
struct
{
std::vector<std::unique_ptr<VulkanBuffer>> Buffers;
size_t TotalSize = 0;
} FrameTextureUpload;
VulkanFrameBuffer(void *hMonitor, bool fullscreen, VulkanDevice *dev);
~VulkanFrameBuffer();
bool IsVulkan() override { return true; }
@ -112,27 +88,20 @@ public:
TArray<uint8_t> GetScreenshotBuffer(int &pitch, ESSType &color_type, float &gamma) override;
bool GetVSync() { return cur_vsync; }
void SetVSync(bool vsync) override;
void Draw2D() override;
void WaitForCommands(bool finish) override { WaitForCommands(finish, false); }
void WaitForCommands(bool finish, bool uploadOnly);
void PushGroup(const FString &name);
void PopGroup();
void UpdateGpuStats();
IntRect SetupTextureView(FCanvasTexture* tex);
void FinishTextureView(FCanvasTexture* tex);
void WaitForCommands(bool finish) override;
private:
void RenderTextureView(FCanvasTexture* tex, std::function<void(IntRect &)> renderFunc) override;
void PrintStartupLog();
void CreateFanToTrisIndexBuffer();
void CopyScreenToBuffer(int w, int h, uint8_t *data) override;
void DeleteFrameObjects(bool uploadOnly = false);
void FlushCommands(VulkanCommandBuffer **commands, size_t count, bool finish, bool lastsubmit);
std::unique_ptr<VkCommandBufferManager> mCommands;
std::unique_ptr<VkShaderManager> mShaderManager;
std::unique_ptr<VkSamplerManager> mSamplerManager;
std::unique_ptr<VkRenderBuffers> mScreenBuffers;
@ -141,35 +110,11 @@ private:
std::unique_ptr<VkDescriptorSetManager> mDescriptorSetManager;
std::unique_ptr<VkRenderPassManager> mRenderPassManager;
std::unique_ptr<VkRaytrace> mRaytrace;
std::unique_ptr<VulkanCommandPool> mCommandPool;
std::unique_ptr<VulkanCommandBuffer> mTransferCommands;
std::unique_ptr<VkRenderState> mRenderState;
std::unique_ptr<VulkanCommandBuffer> mDrawCommands;
enum { maxConcurrentSubmitCount = 8};
std::unique_ptr<VulkanSemaphore> mSubmitSemaphore[maxConcurrentSubmitCount];
std::unique_ptr<VulkanFence> mSubmitFence[maxConcurrentSubmitCount];
VkFence mSubmitWaitFences[maxConcurrentSubmitCount];
int mNextSubmit = 0;
std::unique_ptr<VulkanSemaphore> mSwapChainImageAvailableSemaphore;
std::unique_ptr<VulkanSemaphore> mRenderFinishedSemaphore;
VkRenderBuffers *mActiveRenderBuffers = nullptr;
struct TimestampQuery
{
FString name;
uint32_t startIndex;
uint32_t endIndex;
};
enum { MaxTimestampQueries = 100 };
std::unique_ptr<VulkanQueryPool> mTimestampQueryPool;
int mNextTimestampQuery = 0;
std::vector<size_t> mGroupStack;
std::vector<TimestampQuery> timeElapsedQueries;
bool cur_vsync = false;
};
inline VulkanFrameBuffer *GetVulkanFrameBuffer() { return static_cast<VulkanFrameBuffer*>(screen); }