- Added A_ZoomFactor. This lets weapons scale their player's FOV. Each weapon

maintains its own FOV scale independent from any other weapons the player
  may have.
- Fixed: When parsing DECORATE functions that were not exported, the parser
  crashed after giving you the warning.


SVN r1688 (trunk)
This commit is contained in:
Randy Heit 2009-06-30 19:20:39 +00:00
commit ed0d804792
6 changed files with 78 additions and 29 deletions

View file

@ -1,4 +1,11 @@
June 27, 2009
June 30, 2009
- Added A_ZoomFactor. This lets weapons scale their player's FOV. Each weapon
maintains its own FOV scale independent from any other weapons the player
may have.
- Fixed: When parsing DECORATE functions that were not exported, the parser
crashed after giving you the warning.
June 27, 2009
- Fixed some improper preprocessor lines in autostart/autozend.cpp.
- Added XInput support. For the benefit of people compiling with MinGW,
the CMakeLists.txt checks for xinput.h and disables it if it cannot