- removed some obsolete init stuff and some deprecated constants.

This commit is contained in:
Christoph Oelckers 2014-07-14 18:48:46 +02:00
commit ed5ee4e8d1
3 changed files with 5 additions and 16 deletions

View file

@ -253,9 +253,9 @@ void FHardwareTexture::LoadImage(unsigned char * buffer,int w, int h, unsigned i
// When using separate samplers the stuff below is not needed.
// if (gl.flags & RFL_SAMPLER_OBJECTS) return;
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrapparam==GL_CLAMP? GL_CLAMP_TO_EDGE : GL_REPEAT);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrapparam==GL_CLAMP? GL_CLAMP_TO_EDGE : GL_REPEAT);
clampmode = wrapparam==GL_CLAMP? GLT_CLAMPX|GLT_CLAMPY : 0;
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrapparam);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrapparam);
clampmode = wrapparam==GL_CLAMP_TO_EDGE? GLT_CLAMPX|GLT_CLAMPY : 0;
if (forcenofiltering)
{
@ -469,7 +469,7 @@ unsigned int FHardwareTexture::CreateTexture(unsigned char * buffer, int w, int
unsigned int * pTexID=GetTexID(translation);
if (texunit != 0) glActiveTexture(GL_TEXTURE0+texunit);
LoadImage(buffer, w, h, *pTexID, wrap? GL_REPEAT:GL_CLAMP, alphatexture, texunit);
LoadImage(buffer, w, h, *pTexID, wrap? GL_REPEAT:GL_CLAMP_TO_EDGE, alphatexture, texunit);
if (texunit != 0) glActiveTexture(GL_TEXTURE0);
return *pTexID;
}