- Each IWAD can now define its own config section. Hacx, Harmony and Action Doom2 now do that.
- moved IWAD identification data into a lump in zdoom.pk3. - rewrote IWAD checking code SVN r2943 (trunk)
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16 changed files with 663 additions and 446 deletions
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@ -48,10 +48,7 @@ static void LoadKeys (const char *modname, bool dbl)
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{
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char section[64];
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if (GameName() == NULL)
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return;
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mysnprintf (section, countof(section), "%s.%s%sBindings", GameName(), modname,
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mysnprintf (section, countof(section), "%s.%s%sBindings", gameinfo.ConfigName, modname,
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dbl ? ".Double" : ".");
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FKeyBindings *bindings = dbl? &DoubleBindings : &Bindings;
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