- Each IWAD can now define its own config section. Hacx, Harmony and Action Doom2 now do that.
- moved IWAD identification data into a lump in zdoom.pk3. - rewrote IWAD checking code SVN r2943 (trunk)
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16 changed files with 663 additions and 446 deletions
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@ -375,9 +375,9 @@ bool M_SaveDefaults (const char *filename)
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GameConfig->ChangePathName (filename);
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}
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GameConfig->ArchiveGlobalData ();
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if (GameName() != NULL)
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if (gameinfo.ConfigName.IsNotEmpty())
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{
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GameConfig->ArchiveGameData (GameName());
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GameConfig->ArchiveGameData (gameinfo.ConfigName);
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}
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success = GameConfig->WriteConfigFile ();
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if (filename != NULL)
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@ -619,7 +619,7 @@ static bool FindFreeName (FString &fullname, const char *extension)
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for (i = 0; i <= 9999; i++)
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{
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const char *gamename = GameName();
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const char *gamename = gameinfo.ConfigName;
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time_t now;
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tm *tm;
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