- made adjustments for new savegame code.

This commit is contained in:
Christoph Oelckers 2016-09-24 01:47:44 +02:00
commit ee2766d00b
8 changed files with 70 additions and 57 deletions

View file

@ -271,6 +271,8 @@ FSerializer &Serialize(FSerializer &arc, const char *key, sector_t &p, sector_t
.Terrain("floorterrain", p.terrainnum[0], &def->terrainnum[0])
.Terrain("ceilingterrain", p.terrainnum[1], &def->terrainnum[1])
("scrolls", scroll, nul)
// GZDoom exclusive:
.Array("reflect", p.reflect, def->reflect, 2)
.EndObject();
if (arc.isReading() && !scroll.isZero())