- scriptified DLoadSaveMenu::Responder.
- scriptified DSaveMenu.
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5 changed files with 217 additions and 262 deletions
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@ -73,7 +73,7 @@ EXTERN_CVAR (Int, autosavecount)
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#define SIMULATEERRORS 0
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extern BYTE *demo_p; // [RH] Special "ticcmds" get recorded in demos
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extern char savedescription[SAVESTRINGSIZE];
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extern FString savedescription;
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extern FString savegamefile;
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extern short consistancy[MAXPLAYERS][BACKUPTICS];
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@ -2418,8 +2418,7 @@ void Net_DoCommand (int type, BYTE **stream, int player)
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savegamefile = s;
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delete[] s;
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s = ReadString (stream);
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memset (savedescription, 0, sizeof(savedescription));
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strncpy (savedescription, s, sizeof(savedescription));
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savedescription = s;
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if (player != consoleplayer)
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{
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// Paths sent over the network will be valid for the system that sent
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