- Moved bot thinking logic into DBot.
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5e6c375974
commit
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12 changed files with 153 additions and 135 deletions
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@ -1127,11 +1127,8 @@ void G_Ticker ()
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// check, not just the player's x position like BOOM.
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DWORD rngsum = FRandom::StaticSumSeeds ();
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if ((gametic % ticdup) == 0)
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{
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//Added by MC: For some of that bot stuff. The main bot function.
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bglobal.Main (buf);
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}
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//Added by MC: For some of that bot stuff. The main bot function.
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bglobal.Main ();
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for (i = 0; i < MAXPLAYERS; i++)
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{
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@ -1394,7 +1391,6 @@ void G_PlayerReborn (int player)
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if (gamestate != GS_TITLELEVEL)
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{
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// [GRB] Give inventory specified in DECORATE
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actor->GiveDefaultInventory ();
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p->ReadyWeapon = p->PendingWeapon;
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@ -1405,6 +1401,7 @@ void G_PlayerReborn (int player)
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{
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botskill_t skill = p->Bot->skill;
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p->Bot->Clear ();
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p->Bot->player = p;
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p->Bot->skill = skill;
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}
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}
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