- revert changes in backend code which will not sync properly with raze
This is a combination of 2 commits. Revert "New API for assigning unique network ids to objects" This reverts commite37c19b5b4. This is the commit message #2: Revert "Fix for Morph virtual" This reverts commit0ef042562e.
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14 changed files with 2 additions and 250 deletions
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@ -3101,8 +3101,6 @@ static int FileSystemPrintf(FSMessageLevel level, const char* fmt, ...)
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static int D_InitGame(const FIWADInfo* iwad_info, std::vector<std::string>& allwads, std::vector<std::string>& pwads)
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{
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NetworkEntityManager::InitializeNetworkEntities();
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if (!restart)
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{
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V_InitScreenSize();
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