- revert changes in backend code which will not sync properly with raze

This is a combination of 2 commits.

Revert "New API for assigning unique network ids to objects"

This reverts commit e37c19b5b4.

 This is the commit message #2:

Revert "Fix for Morph virtual"

This reverts commit 0ef042562e.
This commit is contained in:
Rachael Alexanderson 2024-04-17 14:12:13 -04:00
commit ef10467ff8
No known key found for this signature in database
GPG key ID: 26A8ACCE97115EE0
14 changed files with 2 additions and 250 deletions

View file

@ -3101,8 +3101,6 @@ static int FileSystemPrintf(FSMessageLevel level, const char* fmt, ...)
static int D_InitGame(const FIWADInfo* iwad_info, std::vector<std::string>& allwads, std::vector<std::string>& pwads)
{
NetworkEntityManager::InitializeNetworkEntities();
if (!restart)
{
V_InitScreenSize();