- Converted teleport fog and destinations to DECORATE.
- AActor::PreExplode is gone now that the last item that was using it has been converted. - Converted the Sigil and the remaining things in a_strifeitems.cpp to DECORATE. SVN r1132 (trunk)
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23 changed files with 510 additions and 519 deletions
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@ -253,7 +253,6 @@ ACTOR(ZapMimic)
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WEAPON(MStaffAttack)
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WEAPON(MStaffPalette)
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ACTOR(MStaffTrack)
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ACTOR(BeAdditive)
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ACTOR(FiredRocks)
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ACTOR(FiredChase)
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ACTOR(FiredAttack)
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@ -365,6 +364,16 @@ ACTOR(MaulerTorpedoWave)
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ACTOR(BurnArea)
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ACTOR(Burnination)
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ACTOR(FireGrenade)
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ACTOR(SelectPiece)
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ACTOR(SelectSigilView)
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ACTOR(SelectSigilDown)
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ACTOR(SelectSigilAttack)
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ACTOR(SigilCharge)
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ACTOR(FireSigil1)
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ACTOR(FireSigil2)
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ACTOR(FireSigil3)
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ACTOR(FireSigil4)
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ACTOR(FireSigil5)
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// Special code pointers for Strife's player - not to be used elsewhere!
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ACTOR(ItBurnsItBurns)
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