- Converted teleport fog and destinations to DECORATE.

- AActor::PreExplode is gone now that the last item that was using it has been converted.
- Converted the Sigil and the remaining things in a_strifeitems.cpp to DECORATE.


SVN r1132 (trunk)
This commit is contained in:
Christoph Oelckers 2008-08-08 19:47:18 +00:00
commit ef2c9243c5
23 changed files with 510 additions and 519 deletions

View file

@ -253,7 +253,6 @@ ACTOR(ZapMimic)
WEAPON(MStaffAttack)
WEAPON(MStaffPalette)
ACTOR(MStaffTrack)
ACTOR(BeAdditive)
ACTOR(FiredRocks)
ACTOR(FiredChase)
ACTOR(FiredAttack)
@ -365,6 +364,16 @@ ACTOR(MaulerTorpedoWave)
ACTOR(BurnArea)
ACTOR(Burnination)
ACTOR(FireGrenade)
ACTOR(SelectPiece)
ACTOR(SelectSigilView)
ACTOR(SelectSigilDown)
ACTOR(SelectSigilAttack)
ACTOR(SigilCharge)
ACTOR(FireSigil1)
ACTOR(FireSigil2)
ACTOR(FireSigil3)
ACTOR(FireSigil4)
ACTOR(FireSigil5)
// Special code pointers for Strife's player - not to be used elsewhere!
ACTOR(ItBurnsItBurns)