- lump flags cleanup.

This commit is contained in:
Christoph Oelckers 2020-04-11 13:16:15 +02:00
commit ef300a9ea8
11 changed files with 20 additions and 52 deletions

View file

@ -963,7 +963,7 @@ void FTextureManager::AddTexturesForWad(int wadnum, FMultipatchTextureBuilder &b
if (ns == ns_global)
{
// In Zips all graphics must be in a separate namespace.
if (Wads.GetLumpFlags(i) & LUMPF_ZIPFILE) continue;
if (Wads.GetLumpFlags(i) & LUMPF_FULLPATH) continue;
// Ignore lumps with empty names.
if (Wads.CheckLumpName(i, "")) continue;