- lump flags cleanup.
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11 changed files with 20 additions and 52 deletions
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@ -963,7 +963,7 @@ void FTextureManager::AddTexturesForWad(int wadnum, FMultipatchTextureBuilder &b
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if (ns == ns_global)
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{
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// In Zips all graphics must be in a separate namespace.
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if (Wads.GetLumpFlags(i) & LUMPF_ZIPFILE) continue;
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if (Wads.GetLumpFlags(i) & LUMPF_FULLPATH) continue;
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// Ignore lumps with empty names.
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if (Wads.CheckLumpName(i, "")) continue;
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