- added a compatibility option for stopping sounds when the owning actor is destroyed.

This commit is contained in:
Christoph Oelckers 2014-10-25 12:12:06 +02:00
commit ef5707d73b
6 changed files with 6 additions and 1 deletions

View file

@ -141,6 +141,7 @@ static FCompatOption Options[] =
{ "maskedmidtex", COMPATF_MASKEDMIDTEX, SLOT_COMPAT },
{ "badangles", COMPATF2_BADANGLES, SLOT_COMPAT2 },
{ "floormove", COMPATF2_FLOORMOVE, SLOT_COMPAT2 },
{ "soundcutoff", COMPATF2_SOUNDCUTOFF, SLOT_COMPAT2 },
{ NULL, 0, 0 }
};