- added a compatibility option for stopping sounds when the owning actor is destroyed.

This commit is contained in:
Christoph Oelckers 2014-10-25 12:12:06 +02:00
commit ef5707d73b
6 changed files with 6 additions and 1 deletions

View file

@ -1306,6 +1306,7 @@ MapFlagHandlers[] =
{ "compat_maskedmidtex", MITYPE_COMPATFLAG, COMPATF_MASKEDMIDTEX, 0 },
{ "compat_badangles", MITYPE_COMPATFLAG, 0, COMPATF2_BADANGLES },
{ "compat_floormove", MITYPE_COMPATFLAG, 0, COMPATF2_FLOORMOVE },
{ "compat_soundcutoff", MITYPE_COMPATFLAG, 0, COMPATF2_SOUNDCUTOFF },
{ "cd_start_track", MITYPE_EATNEXT, 0, 0 },
{ "cd_end1_track", MITYPE_EATNEXT, 0, 0 },
{ "cd_end2_track", MITYPE_EATNEXT, 0, 0 },