- remove unused VectoredTryCatch
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3 changed files with 0 additions and 120 deletions
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@ -203,15 +203,6 @@ void DrawerThreads::StopThreads()
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shutdown_flag = false;
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}
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#ifndef WIN32
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void VectoredTryCatch(void *data, void(*tryBlock)(void *data), void(*catchBlock)(void *data, const char *reason, bool fatal))
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{
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tryBlock(data);
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}
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#endif
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DrawerCommandQueue::DrawerCommandQueue(RenderMemory *frameMemory) : FrameMemory(frameMemory)
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{
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}
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