- Fixed: The pickup message for Hexen's fighter's axe was assigned to the

AxePuff, not the weapon itself.
- Fixed: P_RunEffects used the consoleplayer's camera without checking its
  validity.
- Fixed: CopyFriendliness needs to copy target to LastHeard as well in order
  to make newly spawned monsters chase their spawner's target.


SVN r278 (trunk)
This commit is contained in:
Christoph Oelckers 2006-08-01 22:11:49 +00:00
commit effa46975e
4 changed files with 15 additions and 3 deletions

View file

@ -1,3 +1,11 @@
August 1, 2006 (Changes by Graf Zahl)
- Fixed: The pickup message for Hexen's fighter's axe was assigned to the
AxePuff, not the weapon itself.
- Fixed: P_RunEffects used the consoleplayer's camera without checking its
validity.
- Fixed: CopyFriendliness needs to copy target to LastHeard as well in order
to make newly spawned monsters chase their spawner's target.
July 31, 2006 (Changes by Graf Zahl)
- Added a type check to Spawn(actorname,...) to allow it to print a
meaningful message instead of the nondescript