- Fixed: The pickup message for Hexen's fighter's axe was assigned to the

AxePuff, not the weapon itself.
- Fixed: P_RunEffects used the consoleplayer's camera without checking its
  validity.
- Fixed: CopyFriendliness needs to copy target to LastHeard as well in order
  to make newly spawned monsters chase their spawner's target.


SVN r278 (trunk)
This commit is contained in:
Christoph Oelckers 2006-08-01 22:11:49 +00:00
commit effa46975e
4 changed files with 15 additions and 3 deletions

View file

@ -144,7 +144,10 @@ void P_ThinkParticles ()
//
void P_RunEffects ()
{
int pnum = int(players[consoleplayer].camera->Sector - sectors) * numsectors;
if (players[consoleplayer].camera == NULL) return;
int pnum = int(players[consoleplayer].camera->Sector - sectors) * numsectors;
AActor *actor;
TThinkerIterator<AActor> iterator;