- Allow subclasses when checking for PowerWeaponLevel2.

SVN r3314 (trunk)
This commit is contained in:
Randy Heit 2011-11-07 00:43:41 +00:00
commit f00f5d2304
6 changed files with 7 additions and 6 deletions

View file

@ -181,7 +181,7 @@ void cht_DoCheat (player_t *player, int cheat)
case CHT_POWER:
if (player->mo != NULL && player->health >= 0)
{
item = player->mo->FindInventory (RUNTIME_CLASS(APowerWeaponLevel2));
item = player->mo->FindInventory (RUNTIME_CLASS(APowerWeaponLevel2), true);
if (item != NULL)
{
item->Destroy ();