- Allow subclasses when checking for PowerWeaponLevel2.

SVN r3314 (trunk)
This commit is contained in:
Randy Heit 2011-11-07 00:43:41 +00:00
commit f00f5d2304
6 changed files with 7 additions and 6 deletions

View file

@ -155,7 +155,7 @@ void P_BringUpWeapon (player_t *player)
if (weapon != NULL &&
weapon->SisterWeapon &&
weapon->SisterWeapon->WeaponFlags & WIF_POWERED_UP &&
player->mo->FindInventory (RUNTIME_CLASS(APowerWeaponLevel2)))
player->mo->FindInventory (RUNTIME_CLASS(APowerWeaponLevel2), true))
{
weapon = weapon->SisterWeapon;
}