- must merge before continuing...

This commit is contained in:
Christoph Oelckers 2018-12-11 20:26:33 +01:00
commit f01d1ec072
8 changed files with 75 additions and 40 deletions

View file

@ -326,7 +326,7 @@ void OpenGLFrameBuffer::SetTextureFilterMode()
if (GLRenderer != nullptr && GLRenderer->mSamplerManager != nullptr) GLRenderer->mSamplerManager->SetTextureFilterMode();
}
IHardwareTexture *OpenGLFrameBuffer::CreateHardwareTexture(FTexture *tex)
IHardwareTexture *OpenGLFrameBuffer::CreateHardwareTexture()
{
return new FHardwareTexture(true/*tex->bNoCompress*/);
}

View file

@ -33,7 +33,7 @@ public:
void WriteSavePic(player_t *player, FileWriter *file, int width, int height) override;
sector_t *RenderView(player_t *player) override;
void SetTextureFilterMode() override;
IHardwareTexture *CreateHardwareTexture(FTexture *tex) override;
IHardwareTexture *CreateHardwareTexture() override;
void PrecacheMaterial(FMaterial *mat, int translation) override;
bool CheckPrecacheMaterial(FMaterial *mat) override;
FModelRenderer *CreateModelRenderer(int mli) override;