- remove all usage of std::make_unique to keep things C++11 compliant
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7 changed files with 33 additions and 33 deletions
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@ -46,7 +46,7 @@ void *RenderMemory::AllocBytes(int size)
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}
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else
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{
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UsedBlocks.push_back(std::make_unique<MemoryBlock>());
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UsedBlocks.push_back(std::unique_ptr<MemoryBlock>(new MemoryBlock()));
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}
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}
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