- fixed some mess by two nearly similarly named flags.

This commit is contained in:
Christoph Oelckers 2017-03-05 00:36:32 +01:00
commit f07bd5ec65
3 changed files with 3 additions and 3 deletions

View file

@ -1350,7 +1350,7 @@ void G_PlayerFinishLevel (int player, EFinishLevelType mode, int flags)
if (item->ItemFlags & IF_INVBAR && item->Amount > item->InterHubAmount)
{
item->Amount = item->InterHubAmount;
if ((level.flags3 & LEVEL3_RESETINVENTORY) && !(item->ItemFlags & IF_UNDROPPABLE))
if ((level.flags3 & LEVEL3_REMOVEITEMS) && !(item->ItemFlags & IF_UNDROPPABLE))
{
todelete.Push(item);
}