- BlueShadow's submission for keeping the max save amount of BasicArmorPickups around when picking up armor bonuses.

This commit is contained in:
Christoph Oelckers 2014-08-11 10:08:49 +02:00
commit f0eccb9d15
4 changed files with 14 additions and 1 deletions

View file

@ -128,6 +128,7 @@ enum
ARMORINFO_SAVEPERCENT,
ARMORINFO_MAXABSORB,
ARMORINFO_MAXFULLABSORB,
ARMORINFO_ACTUALSAVEAMOUNT,
};
struct CallReturn
@ -4858,6 +4859,9 @@ int DLevelScript::CallFunction(int argCount, int funcIndex, SDWORD *args, const
case ARMORINFO_MAXFULLABSORB:
return equippedarmor->MaxFullAbsorb;
case ARMORINFO_ACTUALSAVEAMOUNT:
return equippedarmor->ActualSaveAmount;
default:
return 0;
}