- BlueShadow's submission for keeping the max save amount of BasicArmorPickups around when picking up armor bonuses.
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4 changed files with 14 additions and 1 deletions
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@ -128,6 +128,7 @@ enum
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ARMORINFO_SAVEPERCENT,
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ARMORINFO_MAXABSORB,
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ARMORINFO_MAXFULLABSORB,
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ARMORINFO_ACTUALSAVEAMOUNT,
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};
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struct CallReturn
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@ -4858,6 +4859,9 @@ int DLevelScript::CallFunction(int argCount, int funcIndex, SDWORD *args, const
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case ARMORINFO_MAXFULLABSORB:
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return equippedarmor->MaxFullAbsorb;
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case ARMORINFO_ACTUALSAVEAMOUNT:
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return equippedarmor->ActualSaveAmount;
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default:
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return 0;
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}
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