- move static AM color initialization into the AM_StaticInit function.
- move D_LoadWadSettings to keysections.cpp. - made some more data reloadable. - data structures filled by P_SetupLevel should be cleared before loading the level. They can remain non-empty in case of an error. There's probably more to fix here... - fixed: MidiDevices and MusicAliases were not cleared before reloading local SNDINFOs. - fixed signed/unsigned warnings in AddSwitchPair for real (GCC really allows -1u? MSVC prints a warning for that.) SVN r3036 (trunk)
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23 changed files with 134 additions and 107 deletions
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@ -2357,6 +2357,7 @@ void R_InitParticles ()
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if ( NumParticles < 100 )
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NumParticles = 100;
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R_DeinitParticles();
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Particles = new particle_t[NumParticles];
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R_ClearParticles ();
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atterm (R_DeinitParticles);
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