- disable implicit conversions from float to TAngle
This commit is contained in:
parent
8468f712e0
commit
f0fbdba593
66 changed files with 425 additions and 374 deletions
|
|
@ -754,7 +754,7 @@ FWorldEvent EventManager::SetupWorldEvent()
|
|||
FWorldEvent e;
|
||||
e.IsSaveGame = savegamerestore;
|
||||
e.IsReopen = Level->FromSnapshot && !savegamerestore; // each one by itself isnt helpful, but with hub load we have savegamerestore==0 and level.FromSnapshot==1.
|
||||
e.DamageAngle = 0.0;
|
||||
e.DamageAngle = nullAngle;
|
||||
return e;
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue