- disable implicit conversions from float to TAngle
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66 changed files with 425 additions and 374 deletions
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@ -74,7 +74,7 @@ CCMD(listlights)
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if (dl->target)
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{
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FTextureID spr = sprites[dl->target->sprite].GetSpriteFrame(dl->target->frame, 0, 0., nullptr);
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FTextureID spr = sprites[dl->target->sprite].GetSpriteFrame(dl->target->frame, 0, nullAngle, nullptr);
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Printf(", frame = %s ", TexMan.GetGameTexture(spr)->GetName().GetChars());
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}
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