- disable implicit conversions from float to TAngle

This commit is contained in:
Christoph Oelckers 2022-08-26 00:56:53 +02:00
commit f0fbdba593
66 changed files with 425 additions and 374 deletions

View file

@ -296,7 +296,7 @@ static void parseSector(FScanner &sc, TMap<int, EDSector> &EDSectors)
{
sc.CheckString("=");
sc.MustGetFloat();
sec.angle[sector_t::floor] = sc.Float;
sec.angle[sector_t::floor] = DAngle::fromDeg(sc.Float);
}
else if (sc.Compare("flooroffsetx"))
{
@ -320,7 +320,7 @@ static void parseSector(FScanner &sc, TMap<int, EDSector> &EDSectors)
{
sc.CheckString("=");
sc.MustGetFloat();
sec.angle[sector_t::ceiling] = sc.Float;
sec.angle[sector_t::ceiling] = DAngle::fromDeg(sc.Float);
}
else if (sc.Compare("ceilingoffsetx"))
{