- disable implicit conversions from float to TAngle

This commit is contained in:
Christoph Oelckers 2022-08-26 00:56:53 +02:00
commit f0fbdba593
66 changed files with 425 additions and 374 deletions

View file

@ -1401,12 +1401,12 @@ bool FLevelLocals::AlignFlat (int linenum, int side, int fc)
return false;
DAngle angle = line->Delta().Angle();
DAngle norm = angle - 90;
DAngle norm = angle - DAngle::fromDeg(90.);
double dist = -(norm.Cos() * line->v1->fX() + norm.Sin() * line->v1->fY());
if (side)
{
angle += 180.;
angle += DAngle::fromDeg(180.);
dist = -dist;
}