- disable implicit conversions from float to TAngle
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66 changed files with 425 additions and 374 deletions
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@ -75,7 +75,7 @@ namespace swrenderer
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double x1, x2;
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DVector2 left, right;
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double gzb, gzt, tz;
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DAngle ang = thing->Angles.Yaw + 90;
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DAngle ang = thing->Angles.Yaw + DAngle::fromDeg(90);
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double angcos = ang.Cos();
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double angsin = ang.Sin();
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