- disable implicit conversions from float to TAngle

This commit is contained in:
Christoph Oelckers 2022-08-26 00:56:53 +02:00
commit f0fbdba593
66 changed files with 425 additions and 374 deletions

View file

@ -959,7 +959,7 @@ DEFINE_PROPERTY(gravity, F, Actor)
DEFINE_PROPERTY(spriteangle, F, Actor)
{
PROP_DOUBLE_PARM(i, 0);
defaults->SpriteAngle = i;
defaults->SpriteAngle = DAngle::fromDeg(i);
}
//==========================================================================