- added a no-parameter Spawn function for inventory items that never show on the map, because the coordinate and replacement parameters will always be 0 for them.

- started converting g_hexen.

Most importantly this removes CHolyWeave as it is just a specialized version of A_Weave with far more convoluted use of parameters.
This commit is contained in:
Christoph Oelckers 2016-03-21 14:00:05 +01:00
commit f1602882c8
33 changed files with 168 additions and 175 deletions

View file

@ -249,7 +249,7 @@ bool ABasicArmorPickup::Use (bool pickup)
if (armor == NULL)
{
armor = Spawn<ABasicArmor> (0,0,0, NO_REPLACE);
armor = Spawn<ABasicArmor> ();
armor->BecomeItem ();
Owner->AddInventory (armor);
}
@ -332,7 +332,7 @@ bool ABasicArmorBonus::Use (bool pickup)
if (armor == NULL)
{
armor = Spawn<ABasicArmor> (0,0,0, NO_REPLACE);
armor = Spawn<ABasicArmor> ();
armor->BecomeItem ();
armor->Amount = 0;
armor->MaxAmount = MaxSaveAmount;