- Fixed: The map name display on the automap was incomplete.
- Added FakeInventory.Respawns DECORATe property - Fixed: Unsetting the MF5_INCONVERSATION flag did not work when quitting the conversation by pressing Escape. SVN r1442 (trunk)
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613ae5e022
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f188577bb5
4 changed files with 30 additions and 6 deletions
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@ -1194,17 +1194,22 @@ void P_ConversationCommand (int player, BYTE **stream)
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break;
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case CONV_SETNULL:
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if (players[player].ConversationNPC != NULL)
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{
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players[player].ConversationNPC->flags5 &= ~MF5_INCONVERSATION;
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}
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players[player].ConversationFaceTalker = false;
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players[player].ConversationNPC = NULL;
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players[player].ConversationPC = NULL;
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players[player].ConversationNPCAngle = 0;
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// fall through
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break;
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case CONV_CLOSE:
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if (players[player].ConversationNPC != NULL)
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{
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players[player].ConversationNPC->flags5 &= ~MF5_INCONVERSATION;
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}
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break;
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default:
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break;
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