- MF2_NODMGTHRUST now works with players, too. (Previously, it was only for
missiles.) Also added PPF_NOTHRUSTWHILEINVUL to prevent invulnerable players from being thrusted while taking damage. (Non-players were already unthrusted.) SVN r1695 (trunk)
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8 changed files with 43 additions and 11 deletions
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@ -425,6 +425,10 @@ void APlayerPawn::Serialize (FArchive &arc)
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<< InvSel
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<< MorphWeapon
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<< DamageFade;
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if (SaveVersion >= 1695)
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{
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arc << PlayerFlags;
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}
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}
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//===========================================================================
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