- MF2_NODMGTHRUST now works with players, too. (Previously, it was only for

missiles.) Also added PPF_NOTHRUSTWHILEINVUL to prevent invulnerable players
  from being thrusted while taking damage. (Non-players were already
  unthrusted.)


SVN r1695 (trunk)
This commit is contained in:
Randy Heit 2009-06-30 23:23:12 +00:00
commit f2b7417020
8 changed files with 43 additions and 11 deletions

View file

@ -425,6 +425,10 @@ void APlayerPawn::Serialize (FArchive &arc)
<< InvSel
<< MorphWeapon
<< DamageFade;
if (SaveVersion >= 1695)
{
arc << PlayerFlags;
}
}
//===========================================================================