- parched the texture precaching so that it compiles and works again. The real work will come later.
This commit is contained in:
parent
b2e67c2c7e
commit
f2f3fa6d09
3 changed files with 81 additions and 31 deletions
|
|
@ -46,7 +46,6 @@ public:
|
|||
void GetFlash(PalEntry &rgb, int &amount);
|
||||
int GetPageCount();
|
||||
bool Begin2D(bool copy3d);
|
||||
void GetHitlist(BYTE *hitlist);
|
||||
void GameRestart();
|
||||
|
||||
// Retrieves a buffer containing image data for a screenshot.
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue