- route menu's CheckGame call through SysCallbacks.
Needed to be able to move the menu into the backend.
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@ -22,6 +22,7 @@ struct SystemCallbacks
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void (*MenuDim)();
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FString(*GetPlayerName)(int i);
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bool (*DispatchEvent)(event_t* ev);
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bool (*CheckGame)(const char* nm);
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};
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extern SystemCallbacks sysCallbacks;
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