- eliminated the two global FraggleScript variables by moving them into DFraggleThinker.
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9 changed files with 27 additions and 69 deletions
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@ -512,7 +512,6 @@ static void P_Shutdown ()
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// [ZZ] delete global event handlers
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E_Shutdown(false);
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ST_Clear();
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FS_Close();
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for (auto &p : players)
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{
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if (p.psprites != nullptr) p.psprites->Destroy();
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