Add bgra support to OpenGLSWFrameBuffer
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9 changed files with 44 additions and 27 deletions
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@ -29,7 +29,7 @@ class OpenGLFrameBuffer : public SDLGLFB
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public:
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explicit OpenGLSWFrameBuffer() {}
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OpenGLSWFrameBuffer(void *hMonitor, int width, int height, int bits, int refreshHz, bool fullscreen);
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OpenGLSWFrameBuffer(void *hMonitor, int width, int height, int bits, int refreshHz, bool fullscreen, bool bgra);
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~OpenGLSWFrameBuffer();
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bool IsValid() override;
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