- Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development.
This commit is contained in:
parent
786bfa6419
commit
f3b0c3ac5e
90 changed files with 1349 additions and 1582 deletions
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@ -58,22 +58,52 @@ struct wadlump_t
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char Name[8];
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};
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//==========================================================================
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//
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// Wad file
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//
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//==========================================================================
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class FWadFile : public FResourceFile
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{
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bool IsMarker(int lump, const char *marker);
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void SetNamespace(const char *startmarker, const char *endmarker, namespace_t space, FileSystemMessageFunc Printf, bool flathack=false);
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void SkinHack (FileSystemMessageFunc Printf);
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public:
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FWadFile(const char * filename, FileReader &file, StringPool* sp);
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bool Open(LumpFilterInfo* filter, FileSystemMessageFunc Printf);
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};
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//==========================================================================
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//
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// FWadFile::FWadFile
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//
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// Initializes a WAD file
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//
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//==========================================================================
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FWadFile::FWadFile(const char *filename, FileReader &file, StringPool* sp)
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: FResourceFile(filename, file, sp)
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{
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}
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//==========================================================================
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//
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// Open it
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//
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//==========================================================================
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static bool OpenWAD(FResourceFile* file, FileSystemFilterInfo*, FileSystemMessageFunc Printf)
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bool FWadFile::Open(LumpFilterInfo*, FileSystemMessageFunc Printf)
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{
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wadinfo_t header;
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uint32_t InfoTableOfs;
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bool isBigEndian = false; // Little endian is assumed until proven otherwise
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auto Reader = file->GetContainerReader();
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auto wadSize = Reader->GetLength();
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auto wadSize = Reader.GetLength();
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Reader->Read(&header, sizeof(header));
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uint32_t NumLumps = LittleLong(header.NumLumps);
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Reader.Read(&header, sizeof(header));
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NumLumps = LittleLong(header.NumLumps);
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InfoTableOfs = LittleLong(header.InfoTableOfs);
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// Check to see if the little endian interpretation is valid
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@ -87,16 +117,16 @@ static bool OpenWAD(FResourceFile* file, FileSystemFilterInfo*, FileSystemMessag
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// Check again to detect broken wads
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if (InfoTableOfs + NumLumps*sizeof(wadlump_t) > (unsigned)wadSize)
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{
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Printf(FSMessageLevel::Error, "%s: Bad directory offset.\n", file->GetFileName());
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Printf(FSMessageLevel::Error, "%s: Bad directory offset.\n", FileName);
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return false;
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}
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}
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Reader->Seek(InfoTableOfs, FileReader::SeekSet);
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auto fd = Reader->Read(NumLumps * sizeof(wadlump_t));
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Reader.Seek(InfoTableOfs, FileReader::SeekSet);
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auto fd = Reader.Read(NumLumps * sizeof(wadlump_t));
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auto fileinfo = (const wadlump_t*)fd.data();
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auto Entries = file->AllocateEntries(NumLumps);
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AllocateEntries(NumLumps);
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for(uint32_t i = 0; i < NumLumps; i++)
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{
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@ -113,17 +143,17 @@ static bool OpenWAD(FResourceFile* file, FileSystemFilterInfo*, FileSystemMessag
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else if (ishigh > 1)
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{
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// This may not end up printing something proper because we do not know what encoding might have been used.
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Printf(FSMessageLevel::Warning, "%s: Lump name %.8s contains invalid characters\n", file->GetFileName(), fileinfo[i].Name);
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n[0] = 0;
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Printf(FSMessageLevel::Warning, "%s: Lump name %.8s contains invalid characters\n", FileName, fileinfo[i].Name);
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}
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Entries[i].FileName = nullptr;
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Entries[i].Position = isBigEndian ? BigLong(fileinfo[i].FilePos) : LittleLong(fileinfo[i].FilePos);
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Entries[i].CompressedSize = Entries[i].Length = isBigEndian ? BigLong(fileinfo[i].Size) : LittleLong(fileinfo[i].Size);
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Entries[i].Namespace = ns_global;
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Entries[i].Flags = ishigh? RESFF_SHORTNAME | RESFF_COMPRESSED : RESFF_SHORTNAME;
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Entries[i].Method = ishigh == 1? METHOD_LZSS : METHOD_STORED;
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Entries[i].FileName = file->NormalizeFileName(n, 0, true);
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Entries[i].FileName = stringpool->Strdup(n);
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// This doesn't set up the namespace yet.
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}
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for (uint32_t i = 0; i < NumLumps; i++)
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@ -131,21 +161,250 @@ static bool OpenWAD(FResourceFile* file, FileSystemFilterInfo*, FileSystemMessag
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if (Entries[i].Method == METHOD_LZSS)
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{
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// compressed size is implicit.
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Entries[i].CompressedSize = (i == NumLumps - 1 ? Reader->GetLength() : Entries[i + 1].Position) - Entries[i].Position;
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Entries[i].CompressedSize = (i == NumLumps - 1 ? Reader.GetLength() : Entries[i + 1].Position) - Entries[i].Position;
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}
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}
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file->GenerateHash(); // Do this before the lump processing below.
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GenerateHash(); // Do this before the lump processing below.
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SetNamespace("s_start", "s_end", ns_sprites, Printf);
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SetNamespace("f_start", "f_end", ns_flats, Printf, true);
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SetNamespace("c_start", "c_end", ns_colormaps, Printf);
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SetNamespace("a_start", "a_end", ns_acslibrary, Printf);
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SetNamespace("tx_start", "tx_end", ns_newtextures, Printf);
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SetNamespace("v_start", "v_end", ns_strifevoices, Printf);
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SetNamespace("hi_start", "hi_end", ns_hires, Printf);
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SetNamespace("vx_start", "vx_end", ns_voxels, Printf);
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SkinHack(Printf);
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return true;
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}
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//==========================================================================
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//
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// IsMarker
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//
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// (from BOOM)
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//
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//==========================================================================
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inline bool FWadFile::IsMarker(int lump, const char *marker)
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{
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if (Entries[lump].FileName[0] == marker[0])
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{
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return (!strcmp(Entries[lump].FileName, marker) ||
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(marker[1] == '_' && !strcmp(Entries[lump].FileName +1, marker)));
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}
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else return false;
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}
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//==========================================================================
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//
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// SetNameSpace
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//
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// Sets namespace information for the lumps. It always looks for the first
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// x_START and the last x_END lump, except when loading flats. In this case
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// F_START may be absent and if that is the case all lumps with a size of
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// 4096 will be flagged appropriately.
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//
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//==========================================================================
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// This class was supposed to be local in the function but GCC
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// does not like that.
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struct Marker
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{
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int markertype;
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unsigned int index;
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};
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void FWadFile::SetNamespace(const char *startmarker, const char *endmarker, namespace_t space, FileSystemMessageFunc Printf, bool flathack)
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{
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bool warned = false;
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int numstartmarkers = 0, numendmarkers = 0;
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unsigned int i;
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std::vector<Marker> markers;
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for(i = 0; i < NumLumps; i++)
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{
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if (IsMarker(i, startmarker))
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{
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Marker m = { 0, i };
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markers.push_back(m);
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numstartmarkers++;
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}
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else if (IsMarker(i, endmarker))
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{
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Marker m = { 1, i };
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markers.push_back(m);
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numendmarkers++;
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}
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}
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if (numstartmarkers == 0)
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{
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if (numendmarkers == 0) return; // no markers found
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Printf(FSMessageLevel::Warning, "%s: %s marker without corresponding %s found.\n", FileName, endmarker, startmarker);
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if (flathack)
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{
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// We have found no F_START but one or more F_END markers.
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// mark all lumps before the last F_END marker as potential flats.
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unsigned int end = markers[markers.size()-1].index;
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for(unsigned int ii = 0; ii < end; ii++)
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{
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if (Entries[ii].Length == 4096)
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{
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// We can't add this to the flats namespace but
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// it needs to be flagged for the texture manager.
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Printf(FSMessageLevel::DebugNotify, "%s: Marking %s as potential flat\n", FileName, Entries[ii].FileName);
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Entries[ii].Flags |= RESFF_MAYBEFLAT;
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}
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}
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}
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return;
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}
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i = 0;
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while (i < markers.size())
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{
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int start, end;
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if (markers[i].markertype != 0)
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{
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Printf(FSMessageLevel::Warning, "%s: %s marker without corresponding %s found.\n", FileName, endmarker, startmarker);
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i++;
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continue;
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}
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start = i++;
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// skip over subsequent x_START markers
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while (i < markers.size() && markers[i].markertype == 0)
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{
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Printf(FSMessageLevel::Warning, "%s: duplicate %s marker found.\n", FileName, startmarker);
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i++;
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continue;
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}
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// same for x_END markers
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while (i < markers.size()-1 && (markers[i].markertype == 1 && markers[i+1].markertype == 1))
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{
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Printf(FSMessageLevel::Warning, "%s: duplicate %s marker found.\n", FileName, endmarker);
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i++;
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continue;
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}
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// We found a starting marker but no end marker. Ignore this block.
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if (i >= markers.size())
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{
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Printf(FSMessageLevel::Warning, "%s: %s marker without corresponding %s found.\n", FileName, startmarker, endmarker);
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end = NumLumps;
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}
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else
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{
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end = markers[i++].index;
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}
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// we found a marked block
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Printf(FSMessageLevel::DebugNotify, "%s: Found %s block at (%d-%d)\n", FileName, startmarker, markers[start].index, end);
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for(int j = markers[start].index + 1; j < end; j++)
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{
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if (Entries[j].Namespace != ns_global)
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{
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if (!warned)
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{
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Printf(FSMessageLevel::Warning, "%s: Overlapping namespaces found (lump %d)\n", FileName, j);
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}
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warned = true;
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}
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else if (space == ns_sprites && Entries[j].Length < 8)
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{
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// sf 26/10/99:
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// ignore sprite lumps smaller than 8 bytes (the smallest possible)
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// in size -- this was used by some dmadds wads
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// as an 'empty' graphics resource
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Printf(FSMessageLevel::DebugWarn, "%s: Skipped empty sprite %s (lump %d)\n", FileName, Entries[j].FileName, j);
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}
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else
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{
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Entries[j].Namespace = space;
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}
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}
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}
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}
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//==========================================================================
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//
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// W_SkinHack
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//
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// Tests a wad file to see if it contains an S_SKIN marker. If it does,
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// every lump in the wad is moved into a new namespace. Because skins are
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// only supposed to replace player sprites, sounds, or faces, this should
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// not be a problem. Yes, there are skins that replace more than that, but
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// they are such a pain, and breaking them like this was done on purpose.
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// This also renames any S_SKINxx lumps to just S_SKIN.
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//
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//==========================================================================
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void FWadFile::SkinHack (FileSystemMessageFunc Printf)
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{
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// this being static is not a problem. The only relevant thing is that each skin gets a different number.
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static int namespc = ns_firstskin;
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bool skinned = false;
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bool hasmap = false;
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uint32_t i;
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for (i = 0; i < NumLumps; i++)
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{
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auto lump = &Entries[i];
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if (!strnicmp(lump->FileName, "S_SKIN", 6))
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{ // Wad has at least one skin.
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lump->FileName = "S_SKIN";
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if (!skinned)
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{
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skinned = true;
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uint32_t j;
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for (j = 0; j < NumLumps; j++)
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{
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Entries[j].Namespace = namespc;
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}
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namespc++;
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}
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}
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// needless to say, this check is entirely useless these days as map names can be more diverse..
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if ((lump->FileName[0] == 'M' &&
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lump->FileName[1] == 'A' &&
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lump->FileName[2] == 'P' &&
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lump->FileName[3] >= '0' && lump->FileName[3] <= '9' &&
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lump->FileName[4] >= '0' && lump->FileName[4] <= '9' &&
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lump->FileName[5] == '\0')
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||
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(lump->FileName[0] == 'E' &&
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lump->FileName[1] >= '0' && lump->FileName[1] <= '9' &&
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lump->FileName[2] == 'M' &&
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lump->FileName[3] >= '0' && lump->FileName[3] <= '9' &&
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lump->FileName[4] == '\0'))
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{
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hasmap = true;
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}
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}
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if (skinned && hasmap)
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{
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Printf(FSMessageLevel::Attention, "%s: The maps will not be loaded because it has a skin.\n", FileName);
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Printf(FSMessageLevel::Attention, "You should remove the skin from the wad to play these maps.\n");
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}
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}
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//==========================================================================
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//
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// File open
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//
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//==========================================================================
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FResourceFile *CheckWad(const char *filename, FileReader &file, FileSystemFilterInfo* filter, FileSystemMessageFunc Printf, StringPool* sp)
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FResourceFile *CheckWad(const char *filename, FileReader &file, LumpFilterInfo* filter, FileSystemMessageFunc Printf, StringPool* sp)
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{
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char head[4];
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@ -156,8 +415,8 @@ FResourceFile *CheckWad(const char *filename, FileReader &file, FileSystemFilter
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file.Seek(0, FileReader::SeekSet);
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if (!memcmp(head, "IWAD", 4) || !memcmp(head, "PWAD", 4))
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{
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auto rf = new FResourceFile(filename, file, sp, FResourceFile::NO_FOLDERS | FResourceFile::NO_EXTENSIONS | FResourceFile::SHORTNAMES);
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if (OpenWAD(rf, filter, Printf)) return rf;
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auto rf = new FWadFile(filename, file, sp);
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if (rf->Open(filter, Printf)) return rf;
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file = rf->Destroy();
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}
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