- Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development.
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90 changed files with 1349 additions and 1582 deletions
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@ -50,6 +50,8 @@
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#include "g_level.h"
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#include "r_data/sprites.h"
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using namespace FileSys;
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struct VoxelOptions
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{
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int DroppedSpin = 0;
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@ -280,7 +282,7 @@ void R_InitVoxels()
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sc.SetCMode(true);
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sc.MustGetToken(TK_StringConst);
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voxelfile = fileSystem.CheckNumForAnyName(sc.String, ns_voxels);
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voxelfile = fileSystem.CheckNumForFullName(sc.String, true, ns_voxels);
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if (voxelfile < 0)
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{
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sc.ScriptMessage("Voxel \"%s\" not found.\n", sc.String);
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