- use floats for menu item coordinates. This only has an effect in the ListMenu because the OptionMenu uses fixed offsets which work differently.
This commit is contained in:
parent
c0f588e234
commit
f3b6343e53
8 changed files with 68 additions and 66 deletions
|
|
@ -1117,7 +1117,7 @@ DMenuItemBase * CreateOptionMenuItemControl(const char *label, FName cmd, FKeyBi
|
|||
return (DMenuItemBase*)p;
|
||||
}
|
||||
|
||||
DMenuItemBase * CreateListMenuItemPatch(int x, int y, int height, int hotkey, FTextureID tex, FName command, int param)
|
||||
DMenuItemBase * CreateListMenuItemPatch(double x, double y, int height, int hotkey, FTextureID tex, FName command, int param)
|
||||
{
|
||||
auto c = PClass::FindClass("ListMenuItemPatchItem");
|
||||
auto p = c->CreateNew();
|
||||
|
|
@ -1127,7 +1127,7 @@ DMenuItemBase * CreateListMenuItemPatch(int x, int y, int height, int hotkey, FT
|
|||
return (DMenuItemBase*)p;
|
||||
}
|
||||
|
||||
DMenuItemBase * CreateListMenuItemText(int x, int y, int height, int hotkey, const char *text, FFont *font, PalEntry color1, PalEntry color2, FName command, int param)
|
||||
DMenuItemBase * CreateListMenuItemText(double x, double y, int height, int hotkey, const char *text, FFont *font, PalEntry color1, PalEntry color2, FName command, int param)
|
||||
{
|
||||
auto c = PClass::FindClass("ListMenuItemTextItem");
|
||||
auto p = c->CreateNew();
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue