- Renamed plane flags from SECF_* to PLANEF_*.

- Changed Heretic's plat raise type to use a flag to block further sector movement
  instead of keeping the dead thinker around.


SVN r1853 (trunk)
This commit is contained in:
Christoph Oelckers 2009-09-17 10:40:38 +00:00
commit f3f209160e
13 changed files with 49 additions and 27 deletions

View file

@ -381,7 +381,7 @@ static void LoadSectors (sectortype *bsec)
sec->SetXOffset(sector_t::floor, (bsec->floorxpanning << FRACBITS) + (32 << FRACBITS));
sec->SetYOffset(sector_t::floor, bsec->floorypanning << FRACBITS);
sec->SetPlaneLight(sector_t::floor, SHADE2LIGHT (bsec->floorshade));
sec->ChangeFlags(sector_t::floor, 0, SECF_ABSLIGHTING);
sec->ChangeFlags(sector_t::floor, 0, PLANEF_ABSLIGHTING);
sec->SetPlaneTexZ(sector_t::ceiling, -(LittleLong(bsec->ceilingz) << 8));
sec->ceilingplane.d = sec->GetPlaneTexZ(sector_t::ceiling);
@ -399,7 +399,7 @@ static void LoadSectors (sectortype *bsec)
sec->SetXOffset(sector_t::ceiling, (bsec->ceilingxpanning << FRACBITS) + (32 << FRACBITS));
sec->SetYOffset(sector_t::ceiling, bsec->ceilingypanning << FRACBITS);
sec->SetPlaneLight(sector_t::ceiling, SHADE2LIGHT (bsec->ceilingshade));
sec->ChangeFlags(sector_t::ceiling, 0, SECF_ABSLIGHTING);
sec->ChangeFlags(sector_t::ceiling, 0, PLANEF_ABSLIGHTING);
sec->lightlevel = (sec->GetPlaneLight(sector_t::floor) + sec->GetPlaneLight(sector_t::ceiling)) / 2;