- Renamed plane flags from SECF_* to PLANEF_*.
- Changed Heretic's plat raise type to use a flag to block further sector movement instead of keeping the dead thinker around. SVN r1853 (trunk)
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13 changed files with 49 additions and 27 deletions
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@ -381,7 +381,7 @@ static void LoadSectors (sectortype *bsec)
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sec->SetXOffset(sector_t::floor, (bsec->floorxpanning << FRACBITS) + (32 << FRACBITS));
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sec->SetYOffset(sector_t::floor, bsec->floorypanning << FRACBITS);
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sec->SetPlaneLight(sector_t::floor, SHADE2LIGHT (bsec->floorshade));
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sec->ChangeFlags(sector_t::floor, 0, SECF_ABSLIGHTING);
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sec->ChangeFlags(sector_t::floor, 0, PLANEF_ABSLIGHTING);
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sec->SetPlaneTexZ(sector_t::ceiling, -(LittleLong(bsec->ceilingz) << 8));
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sec->ceilingplane.d = sec->GetPlaneTexZ(sector_t::ceiling);
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@ -399,7 +399,7 @@ static void LoadSectors (sectortype *bsec)
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sec->SetXOffset(sector_t::ceiling, (bsec->ceilingxpanning << FRACBITS) + (32 << FRACBITS));
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sec->SetYOffset(sector_t::ceiling, bsec->ceilingypanning << FRACBITS);
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sec->SetPlaneLight(sector_t::ceiling, SHADE2LIGHT (bsec->ceilingshade));
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sec->ChangeFlags(sector_t::ceiling, 0, SECF_ABSLIGHTING);
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sec->ChangeFlags(sector_t::ceiling, 0, PLANEF_ABSLIGHTING);
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sec->lightlevel = (sec->GetPlaneLight(sector_t::floor) + sec->GetPlaneLight(sector_t::ceiling)) / 2;
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