- extended FTexture::GetPixels and FTexture::GetColumn by a RenderStyle parameter.
Now it is no longer necessary to provide specially set up textures for rendering shaded decals, they can use any PNG texture now that contains a proper red channel. Handling of the alPh chunk has been removed as a result as it in no longer needed.
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41 changed files with 217 additions and 249 deletions
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@ -47,7 +47,7 @@ public:
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DrawerCommandQueuePtr DrawQueue;
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// Make sure texture can accessed safely
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void PrepareTexture(FTexture *texture);
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void PrepareTexture(FTexture *texture, FRenderStyle style);
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// Setup poly object in a threadsafe manner
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void PreparePolyObject(subsector_t *sub);
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